Shadowrun: Keys to the Kingdom

The side mission that was just me, Locke, and Iza

So, on that first mission that Viper sent us on, we ended up with a weird spare commlink, all the contacts encrypted. (We were sent after one, there were two of them, so we took them both not sure which was the one the Johnson had wanted.)

Izanagi had the commlink just shoved in a drawer and it starts beeping and drek…despite being turned off. So of course she calls me to take a look at the thing. Turns out, there was a data chip hidden inside the case of the commlink. Not everything was accessible, but I pulled what I could and sent a copy to Iza too. Turns out that weird shit would actually be important, but it actually didn’t matter for this mission.

While I was over at Iza’s still, I got a call from Viper about a job, meet up with the Johnson at a bar in the Barrens. We’re just like, “yeah, give us about an hour, we’ll be there,” and start calling up the others. Only one we could get a hold of was Locke.

We get there, and the Johnson’s a troll, so him and Locke get along all right. Locke even negotiates us an extra 1000 nuyen, so we each get 2000! Guy had a little bro in the Crimson Crush, and wants us to keep his bro out of a drug deal set to go down that night.

Locke insists on driving his own car to go do recon, while I ride along with Iza down to the docks. Once we’re there, she uses her cool flyspy to do some visual recon, while I hop into the Matrix to see what kind of security I could bypass, and to find out some more about the shipping manifests of the drug runner’s vessel. Turns out it was a huge ship that needed both of the docks, so there went our plan to have them unloading on one and we create a diversion on the other.

We have a good long chat trying to figure out a new plan to either keep the gang away, make the ship go elsewhere, or both, but the break we needed came from a fellow suspicious black van. Iza sends the flyspy to check out the van, and it’s full of Night Hunters. Good thing me and Locke were hiding in the back ’cause one of the Night Hunters comes over to us to check us out. Iza did a great job of pretending she was lost because her GridGuide got hacked. :)

Since we now have evidence of serious danger to the members of the Crimson Crush, Locke is able to go in and convince their leader that attempting to take on the Night Hunters would be suicide for them. Since they’re not going now, contract fulfilled.

But we’re still not fond of the Night Hunters ourselves so I edit security footage to make it look like the Night Hunters were there for the drugs (and not just to slaughter the Crimson Crush guys coming to get them). And being the “good civilians” that we are, of course we took that footage and turned it in to Knight Errant. They were kinda skeptical at first because they still thought we were the guys that stole an entire shipment of commlinks, but I am good at what I do.

Come morning, so satisfying, being 2000 nuyen richer and watching the newsfeeds about a major drug bust causing 15 Night Hunters to be arrested for novacoke trafficking. >:D


dont forget how the guy we gave it to was the fragging arresting officer on the first day we met can you fragging believe that drek?

also i vividly remember picking one plan then going back and forth for like two fragging hours on two other ideas before saying frag it and going for the first one i dont even fragging know what the frag we were thinking back then its a lot better to just have locke say what we should do

not that that ever fragging happens LOOKS AGRESSIVELY AT THE DRUNK ONE

Pantaleon digitalCalibrator

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